ROLL CALL
- Quicksilver
- Master Sergeant
- Posts: 282
- Joined: Wed Aug 24, 2011 9:02 pm
- Location: Olympus Mons
Re: ROLL CALL
A quick comment on the poll, I'm thinking more about the LT then the Sgt. - even if we get a new one, I think I'd be good for him/her to have been our LT for a little while before the cameras roll, so to speak, so that were not going through introductory/fresh face issues.
Pvt. Mark Giosso
3rd Bn, 2nd Reg, 1st Co, 8th Plt
Security Systems Master
Communications / Computer and Motion Tracker Operation Expert
Surveillance Equipment Operation Professional
3rd Bn, 2nd Reg, 1st Co, 8th Plt
Security Systems Master
Communications / Computer and Motion Tracker Operation Expert
Surveillance Equipment Operation Professional
Re: ROLL CALL
I'm indifferent beyond not relying on a player to keep all the other's on pace. Unless you wanna promote Morse to Sergeant. That'll work out nicely.
-SSG Allen Morse - Squad Leader
-3rd Bn, 2nd Reg, 1st Co, 8th Plt
- DEVIL DAWG
- M41A Pulse Rifle - M4 Pistol - Med Kit
-3rd Bn, 2nd Reg, 1st Co, 8th Plt
- DEVIL DAWG
- M41A Pulse Rifle - M4 Pistol - Med Kit
- Dirk Pitt
- First Lieutenant
- Posts: 1294
- Joined: Mon Jun 04, 2007 7:04 pm
- Location: USS Costaguana/ Houston Texas
- Contact:
Re: ROLL CALL
No way! It needs to be Lt. Morse!
Cpl Dirk Pitt
First squad leader
Gear
Pulse Rifle w/ 4 grenades, 8 canister shells
M1911 Colt .45 caliber Sidearm
Smoke Grenade x2
KBAR Combat Knife
Portable Welder
Ithaca Shotgun
Non Combat Equipment
Zippo lighter
Cigarettes
First squad leader
Gear
Pulse Rifle w/ 4 grenades, 8 canister shells
M1911 Colt .45 caliber Sidearm
Smoke Grenade x2
KBAR Combat Knife
Portable Welder
Ithaca Shotgun
Non Combat Equipment
Zippo lighter
Cigarettes
- Corporal Hicks
- Major
- Posts: 1735
- Joined: Wed Apr 11, 2007 10:13 pm
- Location: Utica, Polaris System
- Contact:
Re: ROLL CALL
Ana, maybe you can do what Morse did and have two characters. It's just hard to keep a pilot busy. The job involves a lot of sitting and waiting. If you had an infantry grunt as well it may be more fun. Just thinking out loud.
I think I will play Gruber again just because I think I will be a good LT. If y'all prefer an NPC I wouldn't mind starting a new private. Thoughts?
I think I will play Gruber again just because I think I will be a good LT. If y'all prefer an NPC I wouldn't mind starting a new private. Thoughts?
SgtMaj. Danny Sykes - Platoon NCO
USCM Special Forces Recon Team
Serial Number: D26/TQ6.3.48412E9
USCM Special Forces Recon Team
Serial Number: D26/TQ6.3.48412E9
Re: ROLL CALL
I'm still favorable towards an NPC. It puts lets pressure on the player to be extremely active and decide what the other players are doing. The GM is the GM, and the LT acts like the GM for the platoon, so I say keep them in charge. - I've of course been against a PC LT since the first time though so I'm a bit of a biased source.
-SSG Allen Morse - Squad Leader
-3rd Bn, 2nd Reg, 1st Co, 8th Plt
- DEVIL DAWG
- M41A Pulse Rifle - M4 Pistol - Med Kit
-3rd Bn, 2nd Reg, 1st Co, 8th Plt
- DEVIL DAWG
- M41A Pulse Rifle - M4 Pistol - Med Kit
- Whisky
- Master Sergeant
- Posts: 287
- Joined: Thu Nov 22, 2012 7:08 pm
- Location: South West, UK
- Contact:
Re: ROLL CALL
I feel that the leadership needs to be an NPC, this allows the GM to keep action on the move and in some respects keep things moving. If a player is inactive or their character starts to dither then it causes everyone down the chain to stall. An NPC can issue and order and at least the grunts can obey without waiting on their squad leaders as well.
Pvt. Thomas Colson
2nd Squad - Medic
2nd Squad - Medic