Mine craft

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Pale Rider
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Mine craft

Post by Pale Rider » Wed Jan 14, 2015 6:49 pm

Oh if only we could link there. I could make Abdullen.
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Corporal Hicks
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Re: Mine craft

Post by Corporal Hicks » Thu Jan 15, 2015 12:17 am

that would be awesome! You could take screenshots to show us what we see!! You're a genius
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Pale Rider
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Re: Mine craft

Post by Pale Rider » Sat Jan 17, 2015 2:33 am

Well I used to make 3d maps back in '08 when I had a desk job.
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MarcusOTerra
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Re: Mine craft

Post by MarcusOTerra » Sat Jan 17, 2015 7:03 pm

there are things like roll20 that have map makers built in. You just have the campaign closed, and just make maps, screen cap, even have tokens to rep marines.

also, something I stumbled on. Some nightmare fuel, or Doom Dice fuel.

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Medic Guy
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Re: Mine craft

Post by Medic Guy » Tue Mar 24, 2015 1:48 pm

Sketchup might be a good way to have a more detailed type of map, they have a viewer program kind of like an adobe reader for folks that don't want to create, but just want to view so they have a better idea about their surroundings.

If that seems a little too time consuming, then maybe something similar to the character upload link, where pictures, jpgs, etc could be posted to paint a good picture of the scene and what's going on.
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Quinn
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Re: Mine craft

Post by Quinn » Wed Mar 25, 2015 3:52 am

If you start pulling inspiration from Tyranids, Emprah help me.
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Medic Guy
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Re: Mine craft

Post by Medic Guy » Wed Mar 25, 2015 4:33 am

not sure what that is Quinn, the sketchup program is sort of like a 3d cad type of software.
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Pale Rider
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Re: Mine craft

Post by Pale Rider » Fri Apr 10, 2015 4:42 am

Used Sketchup in the past.
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