Skill improvements Longinus M1 [UPDATED!]

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Nick
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Skill improvements Longinus M1 [UPDATED!]

Post by Nick » Tue Jan 17, 2012 10:32 am

Type what skill you want improved. I will roll the die and ask you to update your roster. You will all also get a free learning roll in gun combat after each mission with a firefight you participated in.

//Nick

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Quinn
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Re: Skill improvements

Post by Quinn » Tue Jan 17, 2012 9:46 pm

Leadership/Tactical Knowledge

Leadership learning roll: Fail

Gun combat learning roll: Fail

Rascal
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Re: Skill improvements

Post by Rascal » Wed Jan 18, 2012 8:12 pm

Survival/Awareness: Success, increase one level

Gun combat: Fail

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Nemo
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Re: Skill improvements

Post by Nemo » Wed Jan 18, 2012 9:17 pm

Awareness or Special Weapons Ops (Remote Sentry Gun) as they are the only two skills she used this time out.

You get gun combat for free

Awareness: Fail

Gun Combat: Fail
Pvt Norman 'Al' Capone - Squad Smartgunner

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bigian84
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Re: Skill improvements

Post by bigian84 » Thu Jan 19, 2012 1:20 am

Awareness/Special weapons (Smartgun)

Machinegun: Success, increase one level

Gun combat: Fail
PVT Michael McGregor 6'2 235 LBS
Equipment (At this time):
Pulse Rifle
VP70 Pistol
Grenades(8)
Flares(6)
Knife.

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Quinn
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Re: Skill improvements

Post by Quinn » Thu Jan 19, 2012 2:42 am

I think bigian meant the "Machinegun" skill. Special Weapons covers Flamethrowers, Grenade Launchers, anything that doesn't propel a bullet of some kind.

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bigian84
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Re: Skill improvements

Post by bigian84 » Fri Jan 20, 2012 1:54 am

yeah Quinn sorry about that. I meant machine gun skill
PVT Michael McGregor 6'2 235 LBS
Equipment (At this time):
Pulse Rifle
VP70 Pistol
Grenades(8)
Flares(6)
Knife.

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maxvale76
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Re: Skill improvements

Post by maxvale76 » Fri Jan 20, 2012 2:02 am

Hey Nick;

Samantha will try to improve her 'Scouting' Skill.

Scouting: Fail

Gun Combat: Success, increase one level

Arthur_Killian
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Re: Skill improvements

Post by Arthur_Killian » Sat Jan 21, 2012 5:01 am

Sorry it took me so long; my I-phone wouldn't let me see my skills, had to wait until I got home.

Arthur will try to up his awareness ^^

Awarenes: Fail

Gun combat: Fail

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Duncan
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Re: Skill improvements

Post by Duncan » Sat Jan 21, 2012 3:59 pm

Awareness, I choose you!

Awareness: Fail

Gun combat: Fail

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Shadowtech
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Re: Skill improvements

Post by Shadowtech » Sun Jan 22, 2012 4:24 am

I would like to learn Specialized Medic training (Or whatever it is really called).

I already am at P for Medical Aid, so if it is just that, try for an increase there please.
PFC Devlin Hernke

Squad One

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Quicksilver
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Re: Skill improvements

Post by Quicksilver » Mon Jan 23, 2012 7:15 pm

I'd like to try and become awair of my surroundings. which I don't have at all right now.
[Awairness]

Awareness: Fail

Gun combat: Fail
Pvt. Mark Giosso
3rd Bn, 2nd Reg, 1st Co, 8th Plt
Security Systems Master
Communications / Computer and Motion Tracker Operation Expert
Surveillance Equipment Operation Professional

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Nick
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Re: Skill improvements

Post by Nick » Mon Jan 23, 2012 7:32 pm

Ok anymore?

Will do rolls soon.

//N

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kbeir
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Re: Skill improvements

Post by kbeir » Mon Jan 23, 2012 10:08 pm

Awareness: Fail

Gun combat: Fail

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Nick
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Re: Skill improvements

Post by Nick » Sun Jan 29, 2012 10:14 am

All requested skill rolls performed!!!

But...

I can't find Devlin Hernke in the roster...strange. I might becoming old and blind, Quinn can you see him?

//N

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