Character Creation
Character Creation
First I would like to welcome You to the game. Creating a character for US Colonial Marines RPG is very simple, although it will take a few minutes of Your time.
The game uses the Aliens Adventure Game rules from Leading Edge Games. The rules are pretty solid but I had to cut some corners in adapting it for web use.
Please follow the link below to get to the Join form - It will open in a new window.
Link to the Join Form
Follow the instructions on the form and don't be afraid to ask here n the Forums should You run into trouble.
The game uses the Aliens Adventure Game rules from Leading Edge Games. The rules are pretty solid but I had to cut some corners in adapting it for web use.
Please follow the link below to get to the Join form - It will open in a new window.
Link to the Join Form
Follow the instructions on the form and don't be afraid to ask here n the Forums should You run into trouble.
Last edited by Nick on Mon Aug 18, 2008 9:42 pm, edited 1 time in total.
Site admin
- AstroBoy
- Chief Warrant Officer 2
- Posts: 689
- Joined: Sun Mar 19, 2006 9:10 am
- Location: Melbourne, Australia
Re: Character Creation
Funky. Which stat do I need to make my character barely if ever flee. Like willpower or psyche sort of stat.
William Jones
Re: Character Creation
Will is how courageous Your character is.
Motivation is how determined Your character is to reach his long term goals.
Motivation is how determined Your character is to reach his long term goals.
Site admin
- AstroBoy
- Chief Warrant Officer 2
- Posts: 689
- Joined: Sun Mar 19, 2006 9:10 am
- Location: Melbourne, Australia
Re: Character Creation
So, what do i have to keep in mind? This is 4 years in the future? Can't I still use Bojan or will he lose all his ranks and so on.
William Jones
Re: Character Creation
This is a fresh start. New campaign, new universe, new everything. You can keep Your characters name and let him be more experienced than new players characters are allowed to be. But in essence it is a new character, the earlier campaign events are to be treated as they never existed.
New game sets off right after Aliens in the year 2179 AD.
//N
New game sets off right after Aliens in the year 2179 AD.
//N
Site admin
- StConstantine
- Warrant Officer 1
- Posts: 515
- Joined: Sat Jun 24, 2006 10:30 am
- Location: Melbourne, Victoria, Australia
Re: Character Creation
Heya nick, i just submitted a character,.... i was wondering how one could add a nickname for their character to their character sheet after they have already submitted it?
PFC Karl Sarafian
Combat Engineer
"Boom"
Combat Engineer
"Boom"
Re: Character Creation
First I would like to say, welcome back.
You can just tell me here and I will add it to the roster.
I would also like to point out how important it is that You put Your forum player name in Your application (not aimed at st_constantine) or I am clueless who is the player.
Now get those characters in so I can kill them!
You can just tell me here and I will add it to the roster.
I would also like to point out how important it is that You put Your forum player name in Your application (not aimed at st_constantine) or I am clueless who is the player.
Now get those characters in so I can kill them!
Site admin
Re: Character Creation
I want to keep my old character, which you said is possible. In stats terms will they get a few bumped up skills? If so shall we create the character with them or will you mark them up?
BTW for some reason the site seems to be a little slow for me, anyone else notice this?
BTW for some reason the site seems to be a little slow for me, anyone else notice this?




Re: Character Creation
Yeah You can keep Your old character.
Old characters being transferred gets one master level, two expert level, three professional, four certified and five novice.
That means an old transferred character has more skills than a novice character (The twelve skills untrained does not apply naturally)
This ONLY applies to character being transferred or on new characters played by old players AFTER agreement with me.
//N
Old characters being transferred gets one master level, two expert level, three professional, four certified and five novice.
That means an old transferred character has more skills than a novice character (The twelve skills untrained does not apply naturally)
This ONLY applies to character being transferred or on new characters played by old players AFTER agreement with me.
//N
Site admin
-
- Private
- Posts: 1
- Joined: Mon Aug 18, 2008 8:24 pm
Re: Character Creation
Hey, I was a member of the original RP long time ago. I was there during Cygnus Minor or whatever.
Can I still have my Desert Eagle?
Can I still have my Desert Eagle?
- kbeir
- Master Sergeant
- Posts: 258
- Joined: Sat May 12, 2007 5:44 pm
- Location: MCAS Miramar, CA
- Contact:
Re: Character Creation
I guess this works out in Sylvia's advantadge then... Or does it?
Pvt. Joseph "Big Joe" Eichler
Rifleman/Repair Tech
3/2, 8th Platoon
2nd Squad
Rifleman/Repair Tech
3/2, 8th Platoon
2nd Squad