Hicks at the Helm

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Corporal Hicks
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Hicks at the Helm

Post by Corporal Hicks » Sat Jun 22, 2019 2:33 pm

Hello everyone,
Martin/JuanPerez has asked me to take his place as Game Master for the next campaign. It came at sort of a perfect time because I've been feeling ready to try again as GM.

I'm hoping to take it in a new direction, and you can tell me what you think. I want to have a "campaign" comprised of very small missions, 2-3 turns each. I want to have a sort of "base-camp" where inactive players can be cycled out without death and new players can be easily transitioned in. I think this system allows for a lot of flexibility.

That being said, I don't want to have "safe" characters. Nobody will be safe at any point! I don't intend to slaughter everybody, but nobody will be above the doom-dice if they put their character in danger.

I'm very excited! If anyone has some cool ideas or some feedback or whatever, please tell me now! I'm ready to start as soon as we finish the current Campaign.

-Hicks
SgtMaj. Danny Sykes - Platoon NCO
USCM Special Forces Recon Team
Serial Number: D26/TQ6.3.48412E9

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eyeball
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Re: Hicks at the Helm

Post by eyeball » Sun Jun 23, 2019 1:01 am

starts unloading a setting up as many sentry guns as were allowed. ;D

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Corporal Hicks
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Re: Hicks at the Helm

Post by Corporal Hicks » Mon Jul 08, 2019 10:53 pm

Apology to anyone who took actions in the prologue, I have been on vacation and I wrote the new turn up in the car. Took me an hour and 10 minutes. Later turns will be more interactive as I settle back into my routine.
SgtMaj. Danny Sykes - Platoon NCO
USCM Special Forces Recon Team
Serial Number: D26/TQ6.3.48412E9

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