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Mine craft

Posted: Wed Jan 14, 2015 6:49 pm
by Pale Rider
Oh if only we could link there. I could make Abdullen.

Re: Mine craft

Posted: Thu Jan 15, 2015 12:17 am
by Corporal Hicks
that would be awesome! You could take screenshots to show us what we see!! You're a genius

Re: Mine craft

Posted: Sat Jan 17, 2015 2:33 am
by Pale Rider
Well I used to make 3d maps back in '08 when I had a desk job.

Re: Mine craft

Posted: Sat Jan 17, 2015 7:03 pm
by MarcusOTerra
there are things like roll20 that have map makers built in. You just have the campaign closed, and just make maps, screen cap, even have tokens to rep marines.

also, something I stumbled on. Some nightmare fuel, or Doom Dice fuel.

Image

Never enough Xenos...

Re: Mine craft

Posted: Tue Mar 24, 2015 1:48 pm
by Medic Guy
Sketchup might be a good way to have a more detailed type of map, they have a viewer program kind of like an adobe reader for folks that don't want to create, but just want to view so they have a better idea about their surroundings.

If that seems a little too time consuming, then maybe something similar to the character upload link, where pictures, jpgs, etc could be posted to paint a good picture of the scene and what's going on.

Re: Mine craft

Posted: Wed Mar 25, 2015 3:52 am
by Quinn
If you start pulling inspiration from Tyranids, Emprah help me.

Re: Mine craft

Posted: Wed Mar 25, 2015 4:33 am
by Medic Guy
not sure what that is Quinn, the sketchup program is sort of like a 3d cad type of software.

Re: Mine craft

Posted: Fri Apr 10, 2015 4:42 am
by Pale Rider
Used Sketchup in the past.