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Moving the Story Along
Posted: Wed Jan 07, 2015 11:32 pm
by Pale Rider
In an effort to keep things moving and not loosing people due to inactivity I am going to set a 48 hr time limit on all tagged responses needing replies. If this is too long feel free to let me know here.
Re: Moving the Story Along
Posted: Thu Jan 08, 2015 2:33 am
by Corporal Hicks
48 hours sounds great.
Re: Moving the Story Along
Posted: Thu Jan 08, 2015 4:52 pm
by Quicksilver
48 hours would be fine with me, save weekends, where I'm usually not online.
Re: Moving the Story Along
Posted: Thu Jan 08, 2015 6:07 pm
by Pale Rider
Just don't want to go 4-5 days between.
Re: Moving the Story Along
Posted: Thu Jan 08, 2015 10:26 pm
by Dirk Pitt
NO WAY!!! 48 minutes!!!!!!!! Live in fear of going to work or school for the doom dice comeith!!!!
Bwahahahahahahahahahahahahahahaahha!!!
On second thought.... 48 hours sounds good to me.
Re: Moving the Story Along
Posted: Fri Jan 09, 2015 3:20 pm
by maxvale76
Well, my schedule will definitely keep me from being able to post every two days at times; but by all means; take the appropriate actions for Sam if needed and keep the story rolling. Just don't let me become Xenomorph bait....Sam might be young; but she wasn't born yesterday!

Re: Moving the Story Along
Posted: Tue Jan 13, 2015 3:01 pm
by MarcusOTerra
I forgot to write 'tag' so is my question not seen?
Re: Moving the Story Along
Posted: Tue Jan 13, 2015 8:54 pm
by Morse
I thought it was just somethin' he was thinkin' about. But I responded to it.
Re: Moving the Story Along
Posted: Wed Jan 14, 2015 7:07 am
by Corporal Hicks
About your latest post, there doesn't seem to be a specific sniper rifle skill. My gun combat is expert or master, I forget which. So I could do it. I'm not crazy about the sniper rifle, but I like to be a utility player.
Re: Moving the Story Along
Posted: Wed Jan 14, 2015 9:25 am
by Morse
Well realistically no one has to if they don't want to. You Sniping means 1st squad doesn't have a Smartgunner, unless someone else is gonna try for it. Though when working our way through rough terrain that supposedly has lots of caves.... I wouldn't exactly be the first one to volunteer to be in a two man team, by ourselves, with longer ranged weaponry.
Re: Moving the Story Along
Posted: Wed Jan 14, 2015 11:50 am
by EVSA
We could go with a smartgunner/rifleman recce fire team once in the cave. No sense bringing the sniper rifle in there. We could just leave it in the buggy once we're done humping it there. We can just put it on Quinn's tab with the corps if it gets stolen. Wont make much of a difference I reckon.
Re: Moving the Story Along
Posted: Wed Jan 14, 2015 5:44 pm
by Morse
The issue there is that I don't know who would carry the Smartgun then. - I'm not entirely sure that we need this team though, to me it just seems like a pair that would either not be able to help us, or us not being able to help them. - Then again I'm also a fan of the massed assault so I'm a bit biased on that front.
Re: Moving the Story Along
Posted: Wed Jan 14, 2015 5:59 pm
by Corporal Hicks
Yeah, I don't want to be a sniper really. But I do have a lot of points on various scouting skills. I would prefer to stick with two squads like in the movie.
Re: Moving the Story Along
Posted: Wed Jan 14, 2015 6:42 pm
by Pale Rider
If we added a squad it would be a typical fire team. Any scouts or snipers will be npc. Maybe James Screaming Eagle makes an appearance.
Re: Moving the Story Along
Posted: Wed Jan 14, 2015 7:04 pm
by Morse
I don't think we need the recon. If you wanna drop in Screaming Eagle, that's fine. But we are the recon team, and I don't think that we need recon for recon.