Battle Plans

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Corporal Hicks
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Re: Battle Plans

Post by Corporal Hicks » Tue Jun 17, 2014 11:52 pm

Remember that Quinn, OBrien, and Taimdala are between Hall/Boothe and Louis/Giosso on the stairs. Dirk told them to go upstairs though.
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Corporal Hicks
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Re: Battle Plans

Post by Corporal Hicks » Wed Jun 18, 2014 4:49 am

Ok, well... Duncan is dead. And we are in some serious trouble. I can't do anything until I know where Quinn/OBrien/Taimdala/Hall/Boothe are.
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MarcusOTerra
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Re: Battle Plans

Post by MarcusOTerra » Wed Jun 18, 2014 5:00 am

Everyone not up should go down. The horde is at the top of the stairs.


Anyone whose last position was 'on the stairs' needs to make for the door: NOW.


my best guess for survival:

<redacted because the map shows most of us on the top floor with the mini-queen>

New plan:

Every gun must fire. EVERY. GUN.
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Corporal Hicks
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Re: Battle Plans

Post by Corporal Hicks » Wed Jun 18, 2014 6:01 am

To those who didn't see it, he had an eight-part plan that was made obsolete by the new map. The new plan... FIRE!

Morse's team should go down. My gut says to get the APC firing but I think we need to go to the basement. Maybe we can turn these two hives against each other

Top floor... blow our way through the little guys and kill the queen if practical.

And Giosso... CALL FOR HELP NOW!!!
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MarcusOTerra
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Re: Battle Plans

Post by MarcusOTerra » Wed Jun 18, 2014 6:08 am

I'm waiting on the word if there are windows as a way to the ground.
Salazar 'Salamander' Boothe: 'Private', 'Medic', 'Marine'.
Load out: As Turn Two of Watch Dog
Pulse Rifle: Clip loaded +4 on person.
1 Field Surgery Kit
3 First aid Kits
4 smoke grenades
Breather Mask.

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Morse
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Re: Battle Plans

Post by Morse » Wed Jun 18, 2014 6:54 am

I saw we need to get the firepower and get the fuck out. No hunker down in the basement, no 'lets get through the door of imminent death by Queen' (Thanks Dirk, haha). Evacuate the building, and get the to the vehicles. Shoot the fuck out of em, and have the dropship come save us, and leave this world.

Realistically though, we don't know what's in the basement. For all we know its a dead end, or the rest of upstairs Queen's brood. And furthermore, the other Alien swarm is hauling ass this way as it is. We go down there and they'll catch up to us. They see in the dark, are faster then us, and have a wonderful sense of direction. We'll be dead in minutes.

Stay upstairs...... same problem..... Just upstairs.

We need to get the buggies, machine gun the fuck out of em, on the way to the APC, where we will Machine gun and rail gun the fuck out of em, while the APC does the same thing.

The fact that we have 25 Xeno's in the building with us and only one of us dead is a miracle all its own, lets not waste the opportunity to GET THE FUCK OUT!!!!
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-3rd Bn, 2nd Reg, 1st Co, 8th Plt
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Re: Battle Plans

Post by Pale Rider » Wed Jun 18, 2014 11:16 am

>:D MUAHAHAHA!
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Re: Battle Plans

Post by Whisky » Wed Jun 18, 2014 12:25 pm

Would it be possible for 1st squads comm guy (forgot the name) who is now with 2nd squad to remote operate the APC as he has more advanced comm equipment? Or would that require specialist equipment?

Suffice to say it's not looking good for upstairs, even if they cook all the xeno's getting back down is going to be hard what with all the flame, smoke and acid.

I do think at least getting on the buggies weapons and trying to waste the oncoming horde is 2nd squads best bet. 2 smartguns, 2 m41as and colson on the buggies weapon (as he only has an smg although no vehicle weapon training) should create enough destruction to keep the outer hoard at bay.

Although Wilkes is zombied which might cause a problem.
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maxvale76
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Re: Battle Plans

Post by maxvale76 » Wed Jun 18, 2014 1:44 pm

I might have this wrong; but do we have an android driving the APC or am I smoking crack? :)
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Re: Battle Plans

Post by Morse » Wed Jun 18, 2014 2:29 pm

Right we had an Android.... I think..... Someone call that fucker over!........ cus sayin' we could reach that APC in time was a bit of a stretch anyway.

- I'm saying now that I'm getting us to those 242's though with or without orders, since we weren't expressly told to hold the hallway, as much as hold the exit and provide fire on the incoming.......... just add it to my list of insubordinate citations.
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Corporal Hicks
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Re: Battle Plans

Post by Corporal Hicks » Wed Jun 18, 2014 2:36 pm

Ok, so let me ask... what are 242s?
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Re: Battle Plans

Post by Morse » Wed Jun 18, 2014 2:40 pm

M-242 combat buggies. Sorry, I got in the habit of referring to them by their full designation for Rp purposes. And for some reason I hate the word buggie. Here's the read outs and images on them though that were put up a long while ago if you want em.

viewtopic.php?f=41&t=1911
Image-SSG Allen Morse - Squad Leader
-3rd Bn, 2nd Reg, 1st Co, 8th Plt
- DEVIL DAWG
- M41A Pulse Rifle - M4 Pistol - Med Kit
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MarcusOTerra
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Re: Battle Plans

Post by MarcusOTerra » Wed Jun 18, 2014 2:47 pm

There are windows at the top of the tower, apparently, I don't know WHERE exactly (probably in the hall way because the queen would have busted through them if they weren't.)

I'm thinking a defenestration exfiltration may be in order, all we need is one ballsy soul with grapples to help us.

Are their grapples equipped on the APC?
Salazar 'Salamander' Boothe: 'Private', 'Medic', 'Marine'.
Load out: As Turn Two of Watch Dog
Pulse Rifle: Clip loaded +4 on person.
1 Field Surgery Kit
3 First aid Kits
4 smoke grenades
Breather Mask.

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Corporal Hicks
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Re: Battle Plans

Post by Corporal Hicks » Wed Jun 18, 2014 3:20 pm

I'm not crazy about the window idea. I think that would take too much time. If the stairs blow out we can get a rope and get down that way. Otherwise I say we should burn through the 25 xenos and then run. But that's just my opinion.
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maxvale76
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Re: Battle Plans

Post by maxvale76 » Wed Jun 18, 2014 3:43 pm

Don't we have Scotty waiting for us up on the ship who can beam us out....oh right; wrong game....Damn!

:)
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